Agents
29 selected agents items across 7 daily issues. Each headline links to its source.
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- Agent-Controlled Forgetting for Tool-Using Agents: Reversible Context Curation in Practice (2026-10-09)
- What to Admit and How to Present: Governing Persistent Memory in LLM Agents (2026-10-09)
- The Harness as the Only Mutable Surface: Compliance-Bounded Self-Evolution of LLM Agents in Credit Pipelines, with a Measured Admission Gate (2026-10-09)
- Recursive Game Creator: An Agentic Product-Level Experience-Oriented Game Harness (2026-10-08)
- When to Remember, When to Abstain: Category-Conditioned Retention for Reliable Agent Memory (2026-10-08)
- AegisFlow: A Multi-Agent Agentic AI Framework for Autonomous Remediation and Self-Healing in Fragile Data Ecosystems (2026-10-08)
- CuratorMAS: Automating Dataset Curation via Multi-Agent Orchestration (2026-10-08)
- DAEDALUS: Bootstrapping Agent Memory from Self-Generated Tasks (2026-10-07)
- When to Remember, When to Abstain: Category-Conditioned Retention for Reliable Agent Memory (2026-10-07)
- Judged Useless, Queried Anyway: Tool-Using Agents Rarely Turn Their Own Evidence Judgments into Stopping Decisions (2026-10-07)
- Hiding Tool Latency in On-Device Cascaded Voice Agent through Speculative Execution (2026-10-07)
- Measuring the Microtask Eligibility Gap: When Is an Off-the-Shelf SLM Enough for an Agent Harness? (2026-10-02)
- AgSpec: Pushing the Limits of Retrieval-Based Speculative Decoding in Coding Agent Pipelines (2026-10-02)
- Beyond Memory: Harnessing Long-Horizon Agents with Explicit Belief States (2026-10-02)
- What Should an Agent Remember? Disentangling Retention from Retrieval in Bounded-Memory Evaluation (2026-10-02)
- Self-Evolving Harness on Multiple Tasks with the Agent as Its Own Optimizer (2026-10-01)
- A2Z GameSpec-Bench: How Faithfully Can Coding Agents Generate Games from Game Design Specifications? (2026-10-01)
- Mid-Harness: Scaling Actions Between Model and Harness for Terminal Agents (2026-10-01)
- Personalized State-Transition-Aware Memory for Clinical Agents (2026-10-01)
- Analyzing and Mitigating Cost-Inefficient Behaviors in Coding Agents (2026-09-28)
- Cartograph: Federated Tool Discovery with Operator-Attested Retrieval for AI Agents (2026-09-28)
- Probing Stability-Plasticity Tradeoffs in Agent Memory through Cognitive Experimental Paradigms (2026-09-28)
- Not All Memories Are Equal: Hierarchical Collaborative Memory for Validity-Aware Retrieval in LLM Agents (2026-09-28)
- Control the Harness, Control the Cost: Routing and Governing AI Coding Agents in the Enterprise (2026-09-25)
- Agent Memory with Episodic Retrieval for Financial Decision-Making (2026-09-25)
- Agent-Editing World Model: Rethinking World Modeling for LLM Agents (2026-09-25)
- Coding Agents for Generalized Task and Motion Planning Problems (2026-09-25)
- Driving Epidemic Models with AI Agents: the Epydemix Agent Framework (2026-09-25)
- Progressive Skill Discovery as Access Control for Tool-Using LLM Agents: Structural Governance through Role-Scoped Capability Delivery (2026-09-25)